Commits

Author Commit Message Labels Comments Date
Osiloke Emoekpere
minor change to cmake targets
Osiloke Emoekpere
Minor fix to test1, added facedetect sample
Osiloke Emoekpere
Removed src folder (old)
Osiloke Emoekpere
more reorganizing
Osiloke Emoekpere
Merged
Osiloke Emoekpere
Not sure what i did here
Osiloke Emoekpere
Testing opencv
Osiloke Emoekpere
Reorganized folder and split 3d rendering engine from computer vision stuff
Osiloke Emoekpere
+ Got rid of seg fault but there is some memory leak + View class has been setup. Builds and runs on ubuntu 10.10 64bit + Ogre3d is fused with view
Osiloke Emoekpere
+ Got rid of the leaks but there is still a sigsegv error when program closes.
Osiloke Emoekpere
Previous commit mod: The component view objects are now tied more closely to Ogre 3d
Osiloke Emoekpere
+ Total Restruction Removed scenemanger wrapper I would rather create the components the OgreMVC way The scenemanger was starting to look like an Ogre wrapper
Osiloke Emoekpere
Making sure repos is back to normal by committing a change
Osiloke Emoekpere
close winbuild
Branches
winbuild
Osiloke Emoekpere
+ Renamed winbuild branch This branch is based on source code from the stable 1.0.2 tag. It was basicall created to test compilation on windows. It does not contain newer changes.
Branches
winbuild-stable-1.0.2
Osiloke Emoekpere
something
Osiloke Emoekpere
cleanup
Osiloke Emoekpere
+ Minor changes
Osiloke Emoekpere
+ Yay, compiles on windows using mingw (log4cxx doesn't work yet) because it's a pain to compile on windows.
Branches
winbuild
Osiloke Emoekpere
- Removed case folding collision file
Osiloke Emoekpere
+ Compiles but does not link. This is because i don't have boost mingw libraries
Branches
winbuild
Osiloke Emoekpere
Started Windows Compilation
Branches
winbuild
Osiloke Emoekpere
+ implemented graphics architect. An example in testnode2
Osiloke Emoekpere
+ Added controller specific code + Minor mods of components
Osiloke Emoekpere
Added tag stable_1.0.2 for changeset e47c412e703f
Osiloke Emoekpere
Removed tag 1.0.2
Tags
stable_1.0.2
Osiloke Emoekpere
Removed tag stable
Osiloke Emoekpere
Added tag stable, 1.0.2 for changeset a069c4af0f39
Osiloke Emoekpere
+ This commit render's correctlly using renderOneFrame command + I have not noticed any memory leaks but there might be one or two + Currently renders Sinbad.mesh in a window and rotates it about its Y-Axis
Osiloke Emoekpere
+ Added logging capabilities * Minot mods
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