realtime factor low when conveyor belt in use

Issue #29 resolved
Deanna Hood created an issue

Comments (8)

  1. Brian Gerkey

    Performance problem seems to result from excessive collision checking following set-velocity on the objects on the belt. Options include:

    • set force instead of velocity
    • collision bit-mask setting
    • discrete instead of continuous motion of objects on belt
    • reduce pace of object spawning to have fewer objects on the belt at any one time
  2. Log in to comment