- edited description
realtime factor low when conveyor belt in use
Issue #29
resolved
this change is a potential fix (from this PR), but it was reverted in https://bitbucket.org/osrf/ariac/commits/27746d3acc7c02b0fd17fabed23037bb303ccf24 because of https://bitbucket.org/osrf/ariac/issues/15
Comments (8)
-
reporter -
-
assigned issue to
-
assigned issue to
-
Performance problem seems to result from excessive collision checking following set-velocity on the objects on the belt. Options include:
- set force instead of velocity
- collision bit-mask setting
- discrete instead of continuous motion of objects on belt
- reduce pace of object spawning to have fewer objects on the belt at any one time
-
- changed status to open
-
- changed milestone to Qualifier 2
-
See pull request #31.
-
- changed status to resolved
Solved in pull request #31
-
- changed milestone to Qual2
- Log in to comment