Gpu ray sensor strange after upgrading from 9.8.0 to 9.9.0

Issue #2636 new
Diego Cesar created an issue


I wanted to point out a strange behavior of Gpu ray sensor on 9.9.0 version. The laser beams are reflected before touch in a surface. In order to illustrate, see the pictures below:

Gazebo 9.8.0:

Gazebo 9.9.0:

I couldn’t have a deeper look on that, but I’ve seen some changes were made on the new release. In order to reproduce the error, it is just to run this world attached.

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