1. OpenSourceRoboticsFoundation
  2. Simulation
  3. gazebo
  4. Pull requests

Pull requests

#2346 Merged at 2c75396

Added a harness plugin

  1. Nathan Koenig

See the HarnessPlugin documentation, and the example program.

Comments (41)

  1. Steven Peters

    The dynamically created joint and link don't show up in gzclient. The harness_link is shown in the list widget, but nothing happens if you click on it, and it's link frame isn't visible. Also, the joint doesn't show up in the list widget, its JointVisual is not visible, and it doesn't appear in the JointControlWidget.

    This isn't urgent, but I'll just ask Louise Poubel Ian Chen if any of these issues are easy to fix.

    1. Nathan Koenig author

      I believe it is because the dynamically created link and joint are not calling Entity::Load(sdf::ElementPtr _sdf). In that function we set the parent name and id for the visual_msg. I'll try setting those in Link::FillMsg and Joint::FillMsg.

    2. John Hsu

      what's the inertia of the harness_link? is it unity mass and identity moi? This might cause issues later if we are trying to winch very large models, in which case we can skip attaching to a link and attach direct to the world, or allow user to adjust link inertia?

  2. John Hsu

    One issue might be critical is the "touch down", current plugin calls Joint::SetForce during HarnessPlugin::OnUpdate at every simulation step to maintain position. This might not be ideal as the robot touches down on the ground, the winch might very likely actually impart force driving the robot downwards. In a real harness, only support forces are applied at the robot torso.

    To simulate this, we might have to (sorry Nathan Koenig) create an intermediate link, so robot is attached to the harness_link and harness_link to the world. Where robot is attached to the harness_link is a prismatic joint with robot sitting at the lower joint limit, or a pseudo-contact joint, in either case the joint only applies support force in the upwards-z direction.

    And the harness_link to world joint is PID force controlled like the current implementation.

    1. John Hsu

      actually, after talking it over with Nathan Koenig we could probably just truncate the output force of the PID controller to be only positive and achieve similar effects. I am working on a test branch.

        1. Steven Peters

          I added a detach example to that branch, but detaching doesn't fully work. It disables the controller, but the prismatic joint still appears to be present, as I can't move the box to a new location

  3. John Hsu

    One more issue, since this is a PID velocity control, the block in the example world drifts down ever so slowly. If I let simulation sit around long enough it will have moved completely downwards. Should we consider switching to position control?

    1. Steven Peters

      I advocated for velocity control, since I thought it would be easier to control the transition.

      Maybe we can add a small integral term to the PID to prevent drift?

      1. John Hsu

        if it works sure. A not so great alternative is to supply a small positive velocity command and push the harnessed object against the upper limit of the harness joint...

        1. John Hsu

          see my inline comment about PID.Init

          I am guessing adding an i-term might help, but will not completely eliminate the drift problem if velocity info are not perfect.

  4. Steven Peters

    Ok, in addition to a trivial whitespace fix (7dc8848a5ec7), I've made some additional commits that improve failure behavior:

    • e71aa0dc83a1: change parentName.substr(parentName.find("::")) so that it checks that the result of find is not std::string::npos, otherwise substr will thow an out_of_range exception. Gazebo catches it, but gives an unhelpful error message ([Err] [Model.cc:1076] Exception occured in the Load function of plugin with name[harness] and filename[libgazebo_ros_harness.so]. This plugin will not run.). With this check, it now gives more helpful error messages:
    [Err] [Joint.cc:262] EXCEPTION: Couldn't Find Parent Link[fake]
    [Err] [HarnessPlugin.cc:84] Unable to load joint[joint1]. Couldn't Find Parent Link[fake]
    [Err] [HarnessPlugin.cc:100] No joints specified in the harness plugin.The harness plugin will not run.
    • 0e926c2539f6: prevents the HarnessPlugin::Update function from being called if no joints were found; otherwise gazebo crashes