Commits

Author Commit Message Labels Comments Date
Andrey Lesnikov
GPL_v3
Andrey Lesnikov
fix get_close_hex_pos(...)
Andrey Lesnikov
add terrain defence modificator and morale and commented отступления.
Andrey Lesnikov
height of fog and movement mask now is closer to 0.
Andrey Lesnikov
now can switch pathdraw mode.
Andrey Lesnikov
fix: now characters are drawn after terrain.
Andrey Lesnikov
add commented escape block.
Andrey Lesnikov
change units. add more rangers.
Andrey Lesnikov
fix fill_map() bug.
Andrey Lesnikov
fix: unit can contrattack only if his attack range is enough
Andrey Lesnikov
fix changin terrain segfault
Andrey Lesnikov
add 'errors' file for storing bug descriptions
Andrey Lesnikov
add end_turn() after pressing ENTER
Andrey Lesnikov
some little changes about changing terrain type
Andrey Lesnikov
add fill_map() after changing terrain type
Andrey Lesnikov
fix change terrain type bug
Andrey Lesnikov
change terrain type codes
Andrey Lesnikov
change terrain render colors and add 'errorcolor'
Andrey Lesnikov
fix fight bug
Andrey Lesnikov
fix linux Makefile
Andrey Lesnikov
add new rules to .hgignore
Andrey Lesnikov
change fogOfWar system and some drawnings. add unittype see ranges.
Andrey Lesnikov
draw_earTTHH() -> draw_plane()
Andrey Lesnikov
add reloading of textures after window resize
Andrey Lesnikov
little changes in load_texture()
Andrey Lesnikov
add some commented blocks in model.c/h about synamic arrays
Andrey Lesnikov
change camera limits
Andrey Lesnikov
add 'void keys(SDL_Event E)'
Andrey Lesnikov
add 'change_button_text_by_name' function + button
Andrey Lesnikov
ai moves random now + changed TCP sending
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