/testgame doesn't let you play with two silver cards
The randomizer seems to be programmed against placing two silver cards in the same game. (Maybe we should be able to turn this off, even more so since multisilver games should become uncommon with Alt realities.)
Anyway, when I try to force a multisilver game with the /testgame command, all silver cards are replaced away.
Comments (5)
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repo owner -
Hi, OP here. Sorry for being unclear - I meant cards that say "score a card, play a card, or draw two cards", which are colored light grey.
#! eg: /testgame 2 ancientgreece paxbuddha led to: Zones: Trojan War Aztec Invasion Mongolian Empire Russian Revolution Police State Pax Britannica Age Of Superheroes Nanotech Wonderland Zombie Apocalypse Information Age ==Start Turn 1 Player Accatitippi== Or: /testgame 3 ironage imperialchina greatdepression Led to: Iron Age Greek America Celtic Paradise Age Of Discovery Russian Revolution Cultural Revolution Nanotech Wonderland Information Age Age Of Superheroes Age of Cybernetics ==Start Turn 1 Player Accatitippi==
...showing that other zones do not seem to be affected. (iron age in this case)
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repo owner Good spot. There was some discussion a while back about the game being less fun with too many score/play/draw zones - so the randomizer only allows one per game. I'm applying this restriction before the testgame choices are selected.
That' fixed now
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Great, thanks! :)
As a linked feature request, it would be nice to have a some level of freedom in how the randomizer works, eg by letting the user allow multiple score/play/draw cards or tweak the odds of getting the expansion zones.
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repo owner - changed status to resolved
done
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hi. Which cards do you mean by 'silver'? Can you show me the /testgame command you are using?