c5c5154 - Made units change speed based on the type of tiles they are on.
52a7f97 - Implemented DPS-based damage calculation and unit death.
69a9890 - Added basic attack (no damage yet). AI will follow target if it goes out of range.
cc72f9c - Pathfinding code moved to new class.
8a99264 - Started work on Attack
e4b053f - Merged with bdemovic.
412e4b2 - Moved units-related code from map AND gm_battle to a new class!
253454d - Some pathfinding modifications and fixes.
2b9e9c2 - Units now follow paths!
48d8759 - Pathfinding redesigned, v indicates speed, 0.0 is unpassable. Draws prettier things!
7fb10df - Shows pathfinder path. Minor bugfixes. Updated win32 project file.
0f6e8c3 - Removed some debug code: ready for agencies!
3cef633 - Pathfinding alogrithm outputs results to stdout. make rebuild now works properly.