Presentation > Linear interpolation only?
Issue #31
on hold
Would be great more interpolation options for a more sharpened and less blurred resize (I have a 1920x1080@144 g-sync screen). For example under MAME (“Arcade” edition) I use “bitmap prescale x3” which gives a superior sharpness compared to simple x1+bilinear. Alternatively an option to adjust interpolation sharpness would be appreciated.
Integer + no interpolation at all of course looks bad and too sharp and blocky, but at least a way in-between would be great…
Comments (2)
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reporter -
repo owner - changed status to on hold
It is planned to enable shaders for Direct3D as well. RetroArch Shader support is also planned.
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Ok, must admit that in OpenGL mode you have much more configurability and you can adjust and smooth out blocky aspect in a much finer way…