Crackling audio after GCC compiler update?

Issue #44 resolved
hexaae created an issue

C64

It seems that after GCC update 47337dff audio emulation (any driver, I use Wasapi Shared as default) got much worse with audible crackles all the time.

Reinstalled 2.1 public and went back to normal.

Comments (9)

  1. hexaae reporter

    C64 as written in frist msg. Anyway only build f8d5cef8 seemed affected…

    P.S.: may I kindly ask you to add a pre-tag like “(C64)” or “(Amiga)” in nightlies description changes?

  2. PiCiJi repo owner

    C64 as written in frist msg. Anyway only build f8d5cef8 seemed affected…

    build f8d5... can't possibly trigger that.

    P.S.: may I kindly ask you to add a pre-tag like “(C64)” or “(Amiga)” in nightlies description changes?

    In many cases, the changes apply to both systems. But if it's unambiguous, I try to think about it.

  3. hexaae reporter

    build f8d5... can't possibly trigger that.

    Yeah, that’s what I thought too… but strange enough that build was causing crackles in C64 emu with every game, and just using another build solved the issue. As a double-check I tried again that build and bug re-appeared… 🤔 However it was an isolated case now solved with recent builds so nothing to worry about IMHO.

  4. PiCiJi repo owner

    I dont’t get a problem with this build. really strange.

    warp speed is normal in this build ? maybe the crackles come from reduced speed ? … because of virus scanner … whatever external process.

  5. hexaae reporter

    Not worth taking time away from Denise's development for this transitional rare issue IMHO ;) Will check this out in the future if it ever happens again…

    P.S. no the conditions were exactly the same for this build vs others where issue was not reproducible.

  6. Log in to comment