Textured Globe displayed blue only
I am trying to get texturedMesh working. My own example exports correct as OBJ (with UVs and texture). But when rendering in Processing it only displays the main color of the texture.
The same happens with your new TexturedGlobe example: http://hg.postspectacular.com/toxiclibs/src/f88706b73669/examples/core/mesh/TexturedGlobe/TexturedGlobe.pde?at=spatialphysics Here the texture is not mapped on the globe right. The sphere is colored in water blue.