- changed title to Loot service
- changed component to Loot
Loot service
Issue #10
closed
- Permissions ?
- Loot icon based on collision radius (creature size)
- Type Lottery
stf
- group_looted [GROUP] %TT loots %TO from the corpse. (loot_n.stf) [ffa, random, master looter, lottery]
- notify_coin_loot_int [GROUP] %TU looted %DI credits from %TT (group.stf) [random, master looter, lottery]
- prose_split [GROUP] You receive %DI credits as your share. (group.stf) [ffa, random, master looter, lottery]
- auto_loot_fail You are too far away to loot %TT (ui.stf)
- prose_split_coins_self [GROUP] You split %TU credits and receive %TT credits as your share. (group.stf) [ffa, random, master looter, lottery]
- full_inventory %TT has a full inventory and cannot loot %TO. (group.stf) [random, master looter, lottery]
- prose_incomplete_loot You were unable to loot %DI item(s) from %TT. (error_message.stf)
- master_loot_all The master looter has looted all items from the corpse. (group.stf)
- master_only Only the Master Looter is allowed to loot! Currently the Master Looter is set to %TO. (group.stf)
- no_loot_lotto You cannot use the Loot All option because your group is set to Lottery. (group.stf)
- no_loot_permission You can not loot that. (group.stf) [random, master looter, lottery]
- no_one_wanted No one wanted the %TO. (group.stf)
- solo_looted You looted %TO from the corpse. (loot_n.stf)
- prose_coin_loot_no_target You looted %DI credits. (base_player.stf)
Comments (7)
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reporter -
- changed status to resolved
I reckon we've done this.
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reporter - changed status to closed
Working as intended
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reporter - changed milestone to 2019 - MAR
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reporter -
assigned issue to
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assigned issue to
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reporter - removed milestone
Removing milestone: 2019 - MAR (automated comment)
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