- changed title to Dynamic loot groups dont get picked correctly/at all
- attached 2019-01-03_18h38_54.jpg
Dynamic loot groups dont get picked correctly/at all
Kill low CL creatures or humanoids around Mos Eisley They will only drop loot for loot tables that cover the range of 1 to 500 in a single loot_id.
Apparently the difficulty / combat level doesnt get checked so the appropriate table doesnt get picked
Example Worrt:
2 loot tables (npc database) - creature (not working) - junk_tatooine_worrt (working fine)
CL 16 Worrt should use: loot_id difficulty min_cl max_cl creature NORMAL 11 20
Comments (11)
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reporter -
reporter - attached 2019-01-03_18h37_13.jpg
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reporter - marked as critical
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reporter https://bitbucket.org/projectswg/holocore/commits/8e120fa639ad0007419cfcabc316a771199f651f
Being in god mode shows the loot roll but no picked loot tables
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reporter -
- changed status to resolved
The loot table named creature wasn't defined in the loot_table.sdb file.
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reporter - changed status to closed
With latest update to loot tables and NPC database it is working as intended now
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reporter - changed milestone to 2019 - MAR
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reporter -
assigned issue to
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assigned issue to
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reporter - removed milestone
Removing milestone: 2019 - MAR (automated comment)
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