- edited description
Powerups
Powerups have a modifier name and a modifier value, such as Agility: 70
or Rifle Damage: 5
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There are three powerup types: 1. Clothing powerup 2. Breastplate powerup 3. Weapon powerup
You must be wearing this type of item for the powerup to be applicable.
The powerup lasts 30 minutes and attaches the bonus to the relevant bit of equipment.
If you would replace an existing powerup, a SUI ok/cancel message should appear, asking if you're sure you want to go ahead.
They can be stacked and split.
Comments (9)
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reporter -
reporter - changed title to Powerups
- changed component to Buff / Debuff
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reporter The system message when using them is
@spam:powerup_use
.The mod names are all in
@stat_n
.The objects are in
object/tangible/gem/
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reporter - changed status to resolved
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- changed status to closed
Working as intended Small bug/issue ticket is up https://bitbucket.org/projectswg/holocore/issues/151/refreshing-powerups-removes-powerup-info
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- changed milestone to 2019 - MAR
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assigned issue to
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assigned issue to
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- removed milestone
Removing milestone: 2019 - MAR (automated comment)
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- changed milestone to Buff / Debuff
- changed version to 0.4.0
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