specialLine-specific features

Issue #37 closed
Mads Boddum created an issue

This could be Vital Strike Damage, some sort of freeshot, critical chance, cooldown reduction...

Note that there's a column in combat_data.iff called specialLine. Every ability with the same value there act the same, meaning you won't have to add Vital Strike Damage to mk 1, 2, 3, 4 and so forth. They'll be grouped together by specialLine.

This handling will need to happen in CommandService because it controls cooldowns. We can register a Groovy script for each specialLine and have it follow an interface, perhaps.

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