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Stechec2 ======== What is Stechec2 ---------------- Stechec2 is a client-server turn-based strategy game match maker used during the French national computing contest. It is a complete rewrite of Stechec to achieve a simpler architecture. Copying ------- Free use of this software is granted under the terms of the GNU General Public License version 2 (GPLv2). For details see the files `COPYING` included with the Stechec2 distribution. Requirements ------------ * gcc >= 4.7 * python * zeromq * zeromq C++ wrapper * google-gflags * googletest * gcovr (for code coverage reports) * ruby (only for the generators) * python-yaml Arch Linux: pacman --needed -S gcc zeromq gtest ruby python-yaml gflags pacaur -S gcovr Debian/Ubuntu: apt-get install build-essential libzmq3-dev libzmqpp-dev python-yaml ruby \ libgtest-dev libgflags-dev gcovr Installation ------------ Let's assume you want to install stechec2 with the prologin2013 game, and then use it as a player. Clone the stechec2 repository:: git clone https://bitbucket.org/prologin/stechec2.git cd stechec2 Then put every game you want to install in ``games/``:: for game in prologin{2012..2015}; do git clone https://bitbucket.org/prologin/${game}.git games/$game done A simple test game, ``tictactoe``, is already installed in ``games/``. You can now configure the project using waf:: ./waf.py configure --with-games=tictactoe --prefix=/usr Then build and install it:: ./waf.py build install **Archlinux**: A PKGBUILD is available in ``pkg/stechec2``: run ``makepkg && pacman -U stechec2-*.pkg.tar.xz``. Generate the player environment --------------------------------- To generate the player environment (different folders for each supported languages), you can use the ``stechec2-generator`` script installed by stechec2:: stechec2-generator player tictactoe player_env Install languages dependencies ------------------------------ Requirements: - php (warning: you may need to add ``open_basedir=/`` to your ``/etc/php/php.ini``) - php-embed - ocaml - mono - jdk-java Archlinux: pacman -S php php-embed ocaml mono jdk8-openjdk Debian/Ubuntu: apt-get install php5 php5-dev ocaml mono-devel openjdk-8-jdk Create your AI -------------- You should now be able to choose your favorite language folder and begin to code:: cd home_env/python/ $EDITOR prologin.py make To create a tarball containing all your source files (you can add some by editing the Makefile), do:: make tar Launch a match -------------- Launch a stechec2 server and as many stechec2 client as there are players is very painful and can be avoided easily. There is a wrapper called ``stechec2-run`` which runs everything you need in separate child processes, and only needs a tiny YAML configuration file to work. A simple ``config.yml`` could be:: rules: /usr/lib/libtictactoe.so map: ./simple.map verbose: 3 clients: - ./champion.so - /path/to/other/champion.so names: - Player 1 - Player 2 Then you can just launch the match easily:: stechec2-run config.yml Add spectators -------------- Spectators are players that don't take part of the game, but can watch its different states during the match (to display it or to log it, for instance). Make sure to compile the spectators first:: cd /path/to/prologin2014/gui make cd /path/to/prologin2014/dumper make Then you just have to add those lines to the ``config.yml``:: spectators: - /path/to/prologin2014/gui/gui.so - /path/to/prologin2014/dumper/dumper.so