Brian McKenna avatar Brian McKenna committed 25778e4

Move randomness into Haskell code

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Files changed (2)

include/helpers.h

 }
 
 void oamMainSet(int x, int y) {
-        SPRITE_PALETTE[1] = RGB15(rand() % 32,0,0);
         oamSet(&oamMain, 0, x, y, 0, 0, SpriteSize_16x16,
                SpriteColorFormat_256Color, oamMainGraphics, -1, false, false,
                false, false, false);
 }
 
+void oamMainColor(int r, int g, int b) {
+        SPRITE_PALETTE[1] = RGB15(r, g, b);
+}
+
 void oamMainUpdate() {
         oamUpdate(&oamMain);
 }

source/Keyboard.hs

+import Random
+
 foreign import ccall "nds.h consoleDemoInit" consoleDemoInit :: IO ()
 foreign import ccall "nds.h consoleClear" consoleClear :: IO ()
 foreign import ccall "nds.h swiWaitForVBlank" swiWaitForVBlank :: IO ()
 
 foreign import ccall "helpers.h oamMainInit" oamMainInit :: IO ()
 foreign import ccall "helpers.h oamMainSet" oamMainSet :: Int -> Int -> IO ()
+foreign import ccall "helpers.h oamMainColor" oamMainColor :: Int -> Int -> Int -> IO ()
 foreign import ccall "helpers.h oamMainUpdate" oamMainUpdate :: IO ()
 
 foreign import primitive "const.DutyCycle_50" dutyCycle_50 :: Int
       print getTouchY
     else
       return ()
+    r <- randomRIO (0, 31)
+    oamMainColor r 0 0
     oamMainSet getTouchX getTouchY
   else
     return ()
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