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Brian McKenna committed a2936e3

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+#---------------------------------------------------------------------------------
+.SUFFIXES:
+#---------------------------------------------------------------------------------
+
+ifeq ($(strip $(DEVKITARM)),)
+$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
+endif
+
+include $(DEVKITARM)/ds_rules
+
+#---------------------------------------------------------------------------------
+# TARGET is the name of the output
+# BUILD is the directory where object files & intermediate files will be placed
+# SOURCES is a list of directories containing source code
+# INCLUDES is a list of directories containing extra header files
+# DATA is a list of directories containing binary files embedded using bin2o
+# GRAPHICS is a list of directories containing image files to be converted with grit
+#---------------------------------------------------------------------------------
+TARGET		:=	$(shell basename $(CURDIR))
+BUILD		:=	build
+SOURCES		:=	source
+INCLUDES	:=	include
+DATA		:=	data  
+GRAPHICS	:=	gfx  
+
+#---------------------------------------------------------------------------------
+# options for code generation
+#---------------------------------------------------------------------------------
+ARCH	:=	-mthumb -mthumb-interwork -march=armv5te -mtune=arm946e-s
+
+CFLAGS	:=	-g -Wall -O2\
+ 		-fomit-frame-pointer\
+		-ffast-math \
+		$(ARCH)
+
+CFLAGS	+=	$(INCLUDE) -DARM9 -DNDS -D__BYTE_ORDER=__LITTLE_ENDIAN -std=gnu99 -marm -D_JHC_GC=_JHC_GC_JGC
+CXXFLAGS	:= $(CFLAGS) -fno-rtti -fno-exceptions
+
+ASFLAGS	:=	-g $(ARCH)
+LDFLAGS	=	-specs=ds_arm9.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
+
+#---------------------------------------------------------------------------------
+# any extra libraries we wish to link with the project (order is important)
+#---------------------------------------------------------------------------------
+LIBS	:= 	-lnds9
+ 
+ 
+#---------------------------------------------------------------------------------
+# list of directories containing libraries, this must be the top level containing
+# include and lib
+#---------------------------------------------------------------------------------
+LIBDIRS	:=	$(LIBNDS)
+ 
+#---------------------------------------------------------------------------------
+# no real need to edit anything past this point unless you need to add additional
+# rules for different file extensions
+#---------------------------------------------------------------------------------
+ifneq ($(BUILD),$(notdir $(CURDIR)))
+#---------------------------------------------------------------------------------
+
+export OUTPUT	:=	$(CURDIR)/$(TARGET)
+
+export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
+					$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
+					$(foreach dir,$(GRAPHICS),$(CURDIR)/$(dir))
+
+export DEPSDIR	:=	$(CURDIR)/$(BUILD)
+
+CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
+CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
+HSFILES         :=      $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.hs)))
+SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
+PNGFILES	:=	$(foreach dir,$(GRAPHICS),$(notdir $(wildcard $(dir)/*.png)))
+BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
+ 
+#---------------------------------------------------------------------------------
+# use CXX for linking C++ projects, CC for standard C
+#---------------------------------------------------------------------------------
+ifeq ($(strip $(CPPFILES)),)
+#---------------------------------------------------------------------------------
+	export LD	:=	$(CC)
+#---------------------------------------------------------------------------------
+else
+#---------------------------------------------------------------------------------
+	export LD	:=	$(CXX)
+#---------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------
+
+export HSCFILES :=      $(addsuffix .c,$(HSFILES))
+
+export OFILES	:=	$(addsuffix .o,$(BINFILES)) \
+					$(PNGFILES:.png=.o) \
+					$(HSCFILES:.c=.o) \
+					$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
+ 
+export INCLUDE	:=	$(foreach dir,$(INCLUDES),-iquote $(CURDIR)/$(dir)) \
+					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
+					-I$(CURDIR)/$(BUILD)
+ 
+export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)
+
+icons := $(wildcard *.bmp)
+
+ifneq (,$(findstring $(TARGET).bmp,$(icons)))
+	export GAME_ICON := $(CURDIR)/$(TARGET).bmp
+else
+	ifneq (,$(findstring icon.bmp,$(icons)))
+		export GAME_ICON := $(CURDIR)/icon.bmp
+	endif
+endif
+ 
+.PHONY: $(BUILD) clean
+ 
+#---------------------------------------------------------------------------------
+$(BUILD):
+	@[ -d $@ ] || mkdir -p $@
+	@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
+ 
+#---------------------------------------------------------------------------------
+clean:
+	@echo clean ...
+	@rm -fr $(BUILD) $(TARGET).elf $(TARGET).nds
+
+#---------------------------------------------------------------------------------
+else
+ 
+#---------------------------------------------------------------------------------
+# main targets
+#---------------------------------------------------------------------------------
+$(OUTPUT).nds	: 	$(OUTPUT).elf
+$(OUTPUT).elf	:	$(OFILES)
+ 
+#---------------------------------------------------------------------------------
+%.bin.o	:	%.bin
+#---------------------------------------------------------------------------------
+	@echo $(notdir $<)
+	$(bin2o)
+
+%.hs.c :	%.hs
+	jhc -m nds -fffi -C $< -o $@
+
+#---------------------------------------------------------------------------------
+# This rule creates assembly source files using grit
+# grit takes an image file and a .grit describing how the file is to be processed
+# add additional rules like this for each image extension
+# you use in the graphics folders
+#---------------------------------------------------------------------------------
+%.s %.h   : %.png %.grit
+#---------------------------------------------------------------------------------
+	grit $< -fts -o$*
+
+-include $(DEPSDIR)/*.d
+ 
+#---------------------------------------------------------------------------------------
+endif
+#---------------------------------------------------------------------------------------
+foreign import ccall "nds.h consoleDemoInit" consoleDemoInit :: IO ()
+foreign import ccall "nds.h swiWaitForVBlank" swiWaitForVBlank :: IO ()
+
+memoized_fib =
+  let fib 0 = 0
+      fib 1 = 1
+      fib n = memoized_fib (n-2) + memoized_fib (n-1)
+  in  (map fib [0..] !!)
+
+printFib n = do
+  putStr "fib "
+  putStr $ show n
+  putStr " = "
+  putStr $ show $ memoized_fib n
+  putStrLn ""
+
+main = do
+  consoleDemoInit
+  mapM_ printFib [0..22]
+  swiWaitForVBlank