Source

pygame / src / pgopengl.h

#if !defined(PGOPENGL_H)
#define PGOPENGL_H

/** This header includes definitions of Opengl functions as pointer types for
 ** use with the SDL function SDL_GL_GetProcAddress.
 **/

#if defined(_WIN32)
#define GL_APIENTRY __stdcall
#else
#define GL_APIENTRY
#endif

typedef void (GL_APIENTRY *GL_glReadPixels_Func)(int, int, int, int, unsigned int, unsigned int, void*);

#endif
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.