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<h2 align=center>pygame.time</h2>
Contains routines to help keep track of time.

<hr>

<table>
<tr><td><a href=#delay>delay</a></td><td> -
delay for a number of milliseconds</td></tr>


<tr><td><a href=#get_ticks>get_ticks</a></td><td> -
milliseconds since initialization</td></tr>


</table>

<hr>

<a name=delay><font size=+2><b>delay
</b></font><br><font size=+1><tt>
pygame.time.delay(millseconds) -> none
</tt></font><ul>
Will pause for a given number of milliseconds.
</ul><br>&nbsp;<br>

<a name=get_ticks><font size=+2><b>get_ticks
</b></font><br><font size=+1><tt>
pygame.time.get_ticks() -> int
</tt></font><ul>
This is the time in milliseconds since the
beginning. The timer has a resolution of about 10
milliseconds (give or take depending on the
platform).
</ul><br>&nbsp;<br>


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