pygame /

pygame fb807c5 

ahvezda 99d32cc 

bob 123e718 

pygame e881b3e 
illume e309dfe 
ahvezda 99d32cc 

pygame b88bb3c 
ahvezda 99d32cc 
pygame 86649d3 
pygame fb807c5 

bob 123e718 
pygame fb807c5 

pygame e881b3e 
pygame cf628b7 
pygame 0e01b51 
illume e309dfe 
pygame fb807c5 
pygame 0e01b51 

pygame fb807c5 

ahvezda 99d32cc 
bob 6e27a08 
ahvezda 99d32cc 

bob f94b4aa 
ahvezda 99d32cc 

pygame 500eaf2 
pygame 1f71329 
ahvezda 99d32cc 
pygame 65b4c2e 
pygame 37e90d2 
pygame 7a9d787 
pygame 11d322f 
pygame e047f85 
illume 7aa2f7c 
pygame 6c23d68 

pygame fb807c5 
pygame 6c23d68 
pygame 676438f 
#This Setup file is used by the script to configure the
#python extensions. You will likely use the "" which will
#build a correct Setup file for you based on your system settings.
#If not, the format is simple enough to edit by hand. First change
#the needed commandline flags for each dependency, then comment out
#any unavailable optional modules in the first optional section.

SDL = -I/usr/include/SDL -D_REENTRANT -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer
SMPEG = -lsmpeg
PNG = -lpng
JPEG = -ljpeg
NUMERIC = -I/usr/include/python2.0/Numeric
X11 = -lX11

#the following modules are optional. you will want to compile
#everything you can, but you can ignore ones you don't have
#dependencies for, just comment them out

imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG)
font src/font.c $(SDL) $(FONT)
mixer src/mixer.c $(SDL) $(MIXER)
mixer_music src/music.c $(SDL) $(MIXER)
surfarray src/surfarray.c $(SDL) $(NUMERIC)
sndarray src/sndarray.c $(SDL) $(NUMERIC) $(MIXER)
movie src/movie.c $(SDL) $(SMPEG)
scrap src/scrap.c $(SDL) $(X11)

#experimental new movie movie. requires libavcodec and libavformat.
#add any necessary compile flags to this line and uncomment.
#movieext src/movie.c  src/ffmovie.c $(SDL) -lavcodec -lavformat

#these modules are required for pygame to run. they only require
#SDL as a dependency. these should not be altered

base src/base.c $(SDL)
cdrom src/cdrom.c $(SDL)
constants src/constants.c $(SDL)
display src/display.c $(SDL)
event src/event.c $(SDL)
fastevent src/fastevent.c src/fastevents.c $(SDL)
key src/key.c $(SDL)
mouse src/mouse.c $(SDL)
rect src/rect.c $(SDL)
rwobject src/rwobject.c $(SDL)
surface src/surface.c src/alphablit.c $(SDL)
surflock src/surflock.c $(SDL)
time src/time.c $(SDL)
joystick src/joystick.c $(SDL)
draw src/draw.c $(SDL)
image src/image.c $(SDL)
overlay src/overlay.c $(SDL)
transform src/transform.c src/rotozoom.c src/scale2x.c $(SDL)
scrap src/scrap.c $(SDL)

#the following are placeholders. can use them to help
#auto-copy needed DLLs into the pygame installation folder.
#you can simply ignore these lines under non-windows, no need to
#comment out.