pygame / test_pygame / font_test.py

aholkner 0f3a0f7 



































import unittest
from pygame import font

class FontTest( unittest.TestCase ):
    def testFontRendering( self ):
        """ 
        """

        #pygame.init()
        #screen = pygame.display.set_mode((100,100))



        import pygame
        pygame.init()
        f = pygame.font.Font(None, 20)
        s = f.render("foo", True, [0, 0, 0], [255, 255, 255])
        s = f.render("   ", True, [0, 0, 0], [255, 255, 255])
        s = f.render("", True, [0, 0, 0], [255, 255, 255])
        s = f.render("foo", False, [0, 0, 0], [255, 255, 255])
        s = f.render("   ", False, [0, 0, 0], [255, 255, 255])
        s = f.render("   ", False, [0, 0, 0])
        # null text should be 1 pixel wide.
        s = f.render("", False, [0, 0, 0], [255, 255, 255])
        self.assertEqual(s.get_size()[0], 1)


        pygame.quit()




if __name__ == '__main__':
    unittest.main()
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.