pygame / config_win.py

pygame 6c23d68 

Lenard Lindstrom 49fce47 

Lenard Lindstrom 98ea1dc 
Lenard Lindstrom 49fce47 

pygame 2d06a10 
Lenard Lindstrom 49fce47 
pygame 6c23d68 
pygame 86649d3 
pygame 6c23d68 
Lenard Lindstrom ebd5456 




pygame fb807c5 
pygame 6c23d68 
Lenard Lindstrom 859ceb5 
Lenard Lindstrom 2d530d8 
pygame 6c23d68 
Lenard Lindstrom 4dced91 
Lenard Lindstrom 2d530d8 

Lenard Lindstrom 49fce47 
pygame 6c23d68 
illume 3b0f4cc 
pygame 6c23d68 




illume 3b0f4cc 
Lenard Lindstrom ebd5456 
pygame fb807c5 
pygame 6c23d68 



illume 3b0f4cc 








pygame 6c23d68 


Lenard Lindstrom ebd5456 


pygame 6c23d68 

Lenard Lindstrom ebd5456 
pygame 6c23d68 
Lenard Lindstrom ebd5456 
pygame 6c23d68 
Lenard Lindstrom ebd5456 


pygame 6c23d68 















Lenard Lindstrom ebd5456 
pygame 6c23d68 


Lenard Lindstrom 859ceb5 
Lenard Lindstrom 2d530d8 
pygame e881b3e 



illume 3b0f4cc 
pygame e881b3e 
Lenard Lindstrom ebd5456 
pygame e881b3e 



pygame 86649d3 
Lenard Lindstrom ebd5456 
pygame e881b3e 



Lenard Lindstrom ebd5456 
pygame e881b3e 






Lenard Lindstrom ebd5456 
pygame e881b3e 
Lenard Lindstrom ebd5456 
pygame e881b3e 
Lenard Lindstrom 859ceb5 

Lenard Lindstrom 49fce47 





Lenard Lindstrom 859ceb5 
Lenard Lindstrom ebd5456 
Lenard Lindstrom 859ceb5 












Lenard Lindstrom 4dced91 
Lenard Lindstrom 859ceb5 








Lenard Lindstrom ebd5456 
Lenard Lindstrom 859ceb5 
Lenard Lindstrom ebd5456 
Lenard Lindstrom 859ceb5 
Lenard Lindstrom 2d530d8 
Lenard Lindstrom 49fce47 
Lenard Lindstrom 859ceb5 


Lenard Lindstrom 49fce47 
Lenard Lindstrom ebd5456 
Lenard Lindstrom 49fce47 
Lenard Lindstrom 859ceb5 



Lenard Lindstrom 49fce47 



Lenard Lindstrom 859ceb5 
Lenard Lindstrom 49fce47 





Lenard Lindstrom 859ceb5 
Lenard Lindstrom 49fce47 


































Lenard Lindstrom 6ac8784 
illume 34ad777 
Lenard Lindstrom 49fce47 









pygame 6c23d68 
pygame 44cc554 

Lenard Lindstrom e02be9d 



Lenard Lindstrom 78a9db8 
Lenard Lindstrom 98ea1dc 









Lenard Lindstrom 49fce47 








Lenard Lindstrom 98ea1dc 





Lenard Lindstrom e02be9d 


pygame 6c23d68 

pygame fb807c5 
Lenard Lindstrom 4dced91 
pygame 19d600d 
Lenard Lindstrom 859ceb5 
Lenard Lindstrom 4dced91 
pygame fb807c5 
pygame 19d600d 
Lenard Lindstrom 859ceb5 
Lenard Lindstrom 49fce47 

pygame 6c23d68 

Lenard Lindstrom ebd5456 

pygame 6c23d68 
"""Config on Windows"""

# **** The search part is broken. For instance, the png Visual Studio project
# places to dll in a directory not checked by this module.

from setup_win_common import get_definitions

import os, sys
import re
from glob import glob
from distutils.sysconfig import get_python_inc

try:
    raw_input
except NameError:
    raw_input = input

huntpaths = ['..', '..\\..', '..\\*', '..\\..\\*']


class Dependency(object):
    inc_hunt = ['include']
    lib_hunt = ['VisualC\\SDL\\Release', 'VisualC\\Release', 'Release', 'lib']
    def __init__(self, name, wildcards, libs=None, required = 0):
        if libs is None:
            libs = []
        self.name = name
        self.wildcards = wildcards
        self.required = required
        self.paths = []
        self.path = None
        self.inc_dir = None
        self.lib_dir = None
        self.libs = libs
        self.found = False
        self.cflags = ''
                 
    def hunt(self):
        parent = os.path.abspath('..')
        for p in huntpaths:
            for w in self.wildcards:
                found = glob(os.path.join(p, w))
                found.sort() or found.reverse()  #reverse sort
                for f in found:
                    if f[:5] == '..'+os.sep+'..' and \
                        os.path.abspath(f)[:len(parent)] == parent:
                        continue
                    if os.path.isdir(f):
                        self.paths.append(f)

    def choosepath(self):
        if not self.paths:
            print ("Path for %s not found." % self.name)
            if self.required:
                print ('Too bad that is a requirement! Hand-fix the "Setup"')
        elif len(self.paths) == 1:
            self.path = self.paths[0]
            print ("Path for %s:' % self.name")
        else:
            print ("Select path for %s:" % self.name)
            for i in range(len(self.paths)):
                print ("  %i=%s" % (i + 1, self.paths[i]))
            print ("  %i = <Nothing>" % 0)
            choice = raw_input("Select 0-%i (1=default):" % len(self.paths))
            if not choice: choice = 1
            else: choice = int(choice)
            if(choice):
                self.path = self.paths[choice-1]

    def findhunt(self, base, paths):
        for h in paths:
            hh = os.path.join(base, h)
            if os.path.isdir(hh):
                return hh.replace('\\', '/')
        return base.replace('\\', '/')

    def configure(self):
        self.hunt()
        self.choosepath()
        if self.path:
            self.found = True
            self.inc_dir = self.findhunt(self.path, Dependency.inc_hunt)
            self.lib_dir = self.findhunt(self.path, Dependency.lib_hunt)


class DependencyPython(object):
    def __init__(self, name, module, header):
        self.name = name
        self.lib_dir = ''
        self.inc_dir = ''
        self.libs = []
        self.cflags = ''
        self.found = False
        self.ver = '0'
        self.module = module
        self.header = header
 
    def configure(self):
        self.found = True
        if self.module:
            try:
                self.ver = __import__(self.module).__version__
            except ImportError:
                self.found = False
        if self.found and self.header:
            fullpath = os.path.join(get_python_inc(0), self.header)
            if not os.path.isfile(fullpath):
                found = 0
            else:
                self.inc_dir = os.path.split(fullpath)[0]
        if self.found:
            print ("%-8.8s: found %s" % (self.name, self.ver))
        else:
            print ("%-8.8s: not found" % self.name)


class DependencyDLL(Dependency):
    def __init__(self, dll_regex, lib=None, wildcards=None, libs=None, link=None):
        if lib is None:
            lib = link.libs[0]
        Dependency.__init__(self, 'COPYLIB_' + lib, wildcards, libs)
        self.lib_name = lib
        self.test = re.compile(dll_regex, re.I).match
        self.lib_dir = '_'
        self.found = True
        self.link = link

    def configure(self):
        if self.link is None and self.wildcards:
            self.hunt()
            self.choosepath()
        else:
            self.path = self.link.path
        if self.path is not None:
            self.hunt_dll()

    def hunt_dll(self):
        for dir in self.lib_hunt:
            path = os.path.join(self.path, dir)
            try:
                entries = os.listdir(path)
            except:
                pass
            else:
                for e in entries:
                    if self.test(e) and os.path.isfile(os.path.join(path, e)):
                        # Found
                        self.lib_dir = os.path.join(path, e).replace('\\', '/')
                        print ("DLL for %s is %s" % (self.lib_name, self.lib_dir))
                        return
        print ("DLL for %s not found" % self.lib_name)

class DependencyWin(object):
    def __init__(self, name, cflags):
        self.name = name
        self.inc_dir = None
        self.lib_dir = None
        self.libs = []
        self.found = True
        self.cflags = cflags
        
    def configure(self):
        pass

class DependencyGroup(object):
    def __init__(self):
        self.dependencies =[]
        self.dlls = []

    def add(self, name, lib, wildcards, dll_regex, libs=None, required=0):
        if libs is None:
            libs = []
        dep = Dependency(name, wildcards, [lib], required)
        self.dependencies.append(dep)
        self.dlls.append(DependencyDLL(dll_regex, link=dep, libs=libs))

    def add_win(self, name, cflags):
        self.dependencies.append(DependencyWin(name, cflags))
                                 
    def add_dll(self, dll_regex, lib=None, wildcards=None, libs=None, link_lib=None):
        link = None
        if link_lib is not None:
            name = 'COPYLIB_' + link_lib
            for d in self.dlls:
                if d.name == name:
                    link = d
                    break
            else:
                raise KeyError("Link lib %s not found" % link_lib)
        self.dlls.append(DependencyDLL(dll_regex, lib, wildcards, libs, link))

    def configure(self):
        for d in self:
            d.configure()

    def __iter__(self):
        for d in self.dependencies:
            yield d
        for d in self.dlls:
            yield d

DEPS = DependencyGroup()
DEPS.add('SDL', 'SDL', ['SDL-[1-9].*'], r'(lib){0,1}SDL\.dll$', required=1)
DEPS.add('FONT', 'SDL_ttf', ['SDL_ttf-[2-9].*'], r'(lib){0,1}SDL_ttf\.dll$', ['SDL', 'z'])
DEPS.add('IMAGE', 'SDL_image', ['SDL_image-[1-9].*'], r'(lib){0,1}SDL_image\.dll$',
         ['SDL', 'jpeg', 'png', 'tiff'], 0),
DEPS.add('MIXER', 'SDL_mixer', ['SDL_mixer-[1-9].*'], r'(lib){0,1}SDL_mixer\.dll$',
         ['SDL', 'vorbisfile', 'smpeg'])
DEPS.add('SMPEG', 'smpeg', ['smpeg-[0-9].*', 'smpeg'], r'smpeg\.dll$', ['SDL'])
DEPS.add('PNG', 'png', ['libpng-[1-9].*'], r'(png|libpng13)\.dll$', ['z'])
DEPS.add('JPEG', 'jpeg', ['jpeg-[6-9]*'], r'(lib){0,1}jpeg\.dll$')
DEPS.add('PORTMIDI', 'portmidi', ['portmidi'], r'portmidi\.dll$')
#DEPS.add('PORTTIME', 'porttime', ['porttime'], r'porttime\.dll$')
DEPS.add_dll(r'(lib){0,1}tiff\.dll$', 'tiff', ['tiff-[3-9].*'], ['jpeg', 'z'])
DEPS.add_dll(r'(z|zlib1)\.dll$', 'z', ['zlib-[1-9].*'])
DEPS.add_dll(r'(libvorbis-0|vorbis)\.dll$', 'vorbis', ['libvorbis-[1-9].*'],
             ['ogg'])
DEPS.add_dll(r'(libvorbisfile-3|vorbisfile)\.dll$', 'vorbisfile',
             link_lib='vorbis', libs=['vorbis'])
DEPS.add_dll(r'(libogg-0|ogg)\.dll$', 'ogg', ['libogg-[1-9].*'])
for d in get_definitions():
    DEPS.add_win(d.name, d.value)


def setup_prebuilt():
    setup = open('Setup', 'w')
    try:
        try:
            setup_win_in = open(os.path.join('prebuilt', 'Setup_Win.in'))
        except IOError:
            raise IOError("prebuilt missing required Setup_Win.in")

        # Copy Setup.in to Setup, replacing the BeginConfig/EndConfig
        # block with prebuilt\Setup_Win.in .
        setup_in = open('Setup.in')
        try:
            do_copy = True
            for line in setup_in:
                if line.startswith('#--StartConfig'):
                    do_copy = False
                    setup.write(setup_win_in.read())
                    try:
                        setup_win_common_in = open('Setup_Win_Common.in')
                    except:
                        pass
                    else:
                        try:
                            setup.write(setup_win_common_in.read())
                        finally:
                            setup_win_common_in.close()
                elif line.startswith('#--EndConfig'):
                    do_copy = True
                elif do_copy:
                    setup.write(line)
        finally:
            setup_in.close()
    finally:
        setup.close()


def main():
    if os.path.isdir('prebuilt'):
        reply = raw_input('\nUse the SDL libraries in "prebuilt"? [Y/n]')
        if not reply or reply[0].lower() != 'n':
            setup_prebuilt()
            raise SystemExit()

    global DEPS
    
    DEPS.configure()
    return list(DEPS)

if __name__ == '__main__':
    print ("""This is the configuration subscript for Windows.
Please run "config.py" for full configuration.""")
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.