math_module

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math_module
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818 commits behind default.
Default avatar lorenz
merged changes from trunk
Default avatar lorenz
some last minute changes before I merge to trunk.
Default avatar lorenz
added "lerp()" to Vector2 and Vector3 to provide a linear interpolation.
Default avatar lorenz
implemented new methods in the math module.
Default avatar lorenz
rearanged math module. added forward declarations at the beginning.
Default avatar lorenz
* implemented Vector3. there are no tests yet, so there are bound to be bugs
Default avatar lorenz
refactored some of the vector tests.
Default avatar lorenz
refactored the vector_elementwiseproxy functions and fixed some bugs along the way
Default avatar lorenz
* added the vetor_elementwiseproxy which lets you apply calculations on
Default avatar lorenz
added support for swizzling.
Default avatar lorenz
merged changes from trunk to math_module branch
Default avatar lorenz
added methods distance_to and distance_squared_to to the vector class
Default avatar lorenz
added the following methods to Vector2
Default avatar lorenz
updates to the pygame.math module
Default avatar lorenz
fix a reference counting bug in initmath which led to a crash
Default avatar lorenz
added an incomplete Vector2 to the math module.
Default avatar lorenz
started writing tests for a yet to implement vector type
Default avatar lorenz
* create math_module branch for development of vectors etc
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