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pygame  committed 0b7607c

mouse docs cleared up

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  • Parent commits cd8beec

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File docs/index.html

 
 <hr>
 
-<font size=+1><b>Text File Documentation</b></font><br><li><a href=../README.TXT>README</a> - Pygame version 1.0</li>
+<font size=+1><b>Text File Documentation</b></font><br><li><a href=../README.TXT>README</a> - Pygame version 1.0.1</li>
 <li><a href=LGPL>LGPL</a> - Gnu lesser general public license</li>
 <li><a href=fullinstall.txt>fullinstall</a> - Build instructions for building and installing pygame</li>
 <li><a href=init.txt>init</a> - Information about importing and initializing pygame</li><br>&nbsp;<br><font size=+1><b>Tutorials</b></font><br><li><a href=tut/ChimpLineByLine.html>tut/ChimpLineByLine</a> - Line by Line Descriptions of the Chimp Example

File docs/ref/Channel.html

 Channel.pause() -> None
 </tt></font><ul>
 Stops the sound that is playing on this channel,
-but it can be resumed with a call to <a href=pygame_mixer_music.html#unpause>unpause()</a>
+but it can be resumed with a call to <a href=#unpause>unpause()</a>
 </ul><br>&nbsp;<br>
 
 <a name=play><font size=+2><b>play

File docs/ref/pygame_mouse.html

 pygame.mouse.get_pos() -> x, y
 </tt></font><ul>
 Returns the current position of the mouse cursor. This is the
-absolute mouse position on the screen.
+absolute mouse position inside your game window.
 </ul><br>&nbsp;<br>
 
 <a name=get_pressed><font size=+2><b>get_pressed
 pygame.mouse.get_pressed() -> button1, button2, button3
 </tt></font><ul>
 This will return a small sequence containing the pressed state of
-the mouse buttons.
+each mouse button.
 </ul><br>&nbsp;<br>
 
 <a name=get_rel><font size=+2><b>get_rel
     /*DOC*/    "gets the cursor position\n"
     /*DOC*/    "\n"
     /*DOC*/    "Returns the current position of the mouse cursor. This is the\n"
-    /*DOC*/    "absolute mouse position on the screen.\n"
+    /*DOC*/    "absolute mouse position inside your game window.\n"
     /*DOC*/ ;
 
 static PyObject* mouse_get_pos(PyObject* self, PyObject* args)
     /*DOC*/    "state of the mouse buttons\n"
     /*DOC*/    "\n"
     /*DOC*/    "This will return a small sequence containing the pressed state of\n"
-    /*DOC*/    "the mouse buttons.\n"
+    /*DOC*/    "each mouse button.\n"
     /*DOC*/ ;
 
 static PyObject* mouse_get_pressed(PyObject* self, PyObject* args)