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brian  committed 2e3beaa

making note of mixer improvement

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+Mar 16, 2008
+    the play functions of mixer.Channel and mixer.Sound both now take keyword
+      arguments, and accept a fade_ms argument that makes the sound fade in
+    
 Mar 9, 2008
     pygame.display.set_mode() will now respect the screen resolution settings
       for the width or height set to 0 as supported by SDL >= 1.2.10. Thanks