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brian  committed 32c3a3c

fix for when channels are reallocated and they send a bunch of random events when sounds finish playing.

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  • Parent commits d3b1773

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         {
             channeldata[i].sound = NULL;
             channeldata[i].queue = NULL;
+            channeldata[i].endevent = 0;
         }
         numchanneldata = numchans;
     }