illume avatar illume committed 9bec0f3

Marked camera, gfxdraw, and scrap as experimental in the docs.

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Files changed (3)

 
 Pygame currently supports only Linux and v4l2 cameras.
 
+EXPERIMENTAL!: meaning this api may change, or dissapear in later 
+pygame releases.  If you use this, your code will break with the 
+next pygame release.
+
+
+
 The Bayer to RGB function is based on:
  Sonix SN9C101 based webcam basic I/F routines
  Copyright (C) 2004 Takafumi Mizuno <taka-qce@ls-a.jp>
  OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  SUCH DAMAGE.
 
+
+New in pygame 1.9.0.
 <SECTION>
 
 colorspace
 
 Wraps SDL_gfx primatives.
 
+EXPERIMENTAL!: meaning this api may change, or dissapear in later 
+pygame releases.  If you use this, your code will break with the 
+next pygame release.
+
+
 Most of the functions accept a color argument that is an RGB triplet.
 These can also accept an RGBA quadruplet. The color argument can also be an
 integer pixel value that is already mapped to the Surface's pixel format.
 
 For all functions the arguments are strictly positional. Only integers are
 accepted for coordinates and radii.
+
+New in pygame 1.9.0.
 <SECTION>
 
 
 pygame.scrap
 pygame module for clipboard support.
 
+
+EXPERIMENTAL!: meaning this api may change, or dissapear in later 
+pygame releases.  If you use this, your code will break with the 
+next pygame release.
+
+
 The scrap module is for getting and putting stuff from the clipboard.
 So you can copy and paste things between pygame, and other application
 types. It defines some basic own data types 
 can only be used by applications, which query the clipboard for the
 "own_data" type.
 
-EXPERIMENTAL!
 
 New in pygame 1.8. Only works for Windows, X11 and Mac OS X so far.  On
 Mac OSX only text works at the moment - other types will be supported in
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