1. pygame
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  3. pygame

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marcus  committed a0a2ed8

Updated release version.

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  • Parent commits b0470ba
  • Branches pgreloaded

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Files changed (5)

File doc/conf.py

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 # built documents.
 #
 # The short X.Y version.
-version = '2.0.0-alpha2'
+version = '2.0.0-alpha3'
 # The full version, including alpha/beta/rc tags.
-release = '2.0.0-alpha2'
+release = '2.0.0-alpha3'
 
 # The language for content autogenerated by Sphinx. Refer to documentation
 # for a list of supported languages.

File doc/src/sdl_constants.rst

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 | KMOD_MODE         |                                                       |
 +-------------------+-------------------------------------------------------+
 
+Overlay Types
+-------------
+
+The :class:`pygame2.sdl.video.Overlay` class supports the following
+video overlay types.
+
+.. data:: YV12_OVERLAY
+      
+   Planar mode: Y + V + U
+
+.. data:: IYUV_OVERLAY
+  
+   Planar mode: Y + U + V
+
+.. data:: YUY2_OVERLAY
+
+   Packed mode: Y0 + U0 + Y1 + V0
+
+.. data:: UYVY_OVERLAY
+
+   Packed mode: U0 + Y0 + V0 + Y1
+
+.. data:: YVYU_OVERLAY
+
+   Packed mode: Y0 + V0 + Y1 + U0
+
 Surface Flags
 -------------
 
    This is only available for the :mod:`pygame2.sdl.video` functions and the
    display surface set by :meth:`pygame2.sdl.video.set_mode`.
 
-
 Various Constants
 -----------------
 

File doc/src/sdlvideo.xml

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       hardware. To use the object you should understand the technical details
       of video overlays.
 
-      The Overlay format determines the type of pixel data used. Not
-      all hardware will support all types of overlay formats. Supported format
-      types are
-
-      * YV12_OVERLAY
-      * IYUV_OVERLAY
-      * YUV2_OVERLAY
-      * UYVY_OVERLAY
-      * YVYU_OVERLAY
+      The Overlay *format* determines the type of pixel data used. Not all
+      hardware will support all types of overlay formats. Supported
+      *format* types are listed in the :mod:`pygame2.sdl.constants`
+      module.
 
       The *width* and *height* arguments control the size for the overlay image
       data. The overlay image can be displayed at any size, not just the

File lib/__init__.py

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 DLLPATH = os.path.join (path, "dll")
 
-__version__ = "2.0.0-alpha2"
-version_info = (2, 0, 0, "alpha2")
+__version__ = "2.0.0-alpha3"
+version_info = (2, 0, 0, "alpha3")
 
 from pygame2.base import *

File setup.py

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 import modules, cfg
 from config import helpers, msys, config_modules
 
-VERSION = "2.0.0-alpha2"
+VERSION = "2.0.0-alpha3"
 DEBUG = True
 
 # Minimum requirements.