Commits

Author Commit Message Labels Comments Date
illume
got rid of init(not needed). Moved try/except around.
akalias
introduction of image__save_gl_surface test to run_tests.py list
akalias
import of test_utils.py
akalias
tests: moved not_implemented functionality into test_utils.py and added get_tmp_dir() func, updated tests
akalias
A test for pygame.image.save() of gl surfaces
akalias
removed TODO: from stub generator
illume
incomplete tests can be made to fail with run_tests.py -i
akalias
Added some stubs to test/sprite_test.py
illume
Made image.save use glReadPixels loaded by SDL, dropped pyopengl dependency.
illume
Updates to sprite docs. Finished with updates to sprite docs now.
akalias
unittest stub generator: no real change, just versioning before surgery
akalias
Another iteration of gen_stubs prototype
marcus
Added more color tests.
akalias
Created trunk/test/util directory. Initial import of gen_stubs.py; a unittest test stub generator.
marcus
Removed redundant color.py. Added first test case
brian
making it so that msi installers will overwrite existing files on install
illume
removed old unused documentation generation code
brian
fixing crash on error when saving jpeg or png so it just throws exception
illume
Finished LayeredUpdates docs... still more to do on sprite docs.
illume
more updates to sprite documentation... more to go.
illume
Added a WARNING to tell you if Setup.in is newer than Setup.
akalias
Fixed a bug in some sprite collision tests where sprite lists were being compared
akalias
modifications to sprite_test.py
brian
not using round anymore, because visual c compiler doesn't support it
marcus
Fixed 2.4 compatibility in Color class.
marcus
Fixed typo and build
marcus
Fixed numerous doc comments. Removed wrong Rect.clip_ip() entry.
marcus
Added Color class.
illume
Some documentation updates... mainly updating sprite docs. More to do...
illume
had two __main__ sections. thanks nick
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