Commits

Author Commit Message Labels Comments Date
marcus
Fixed 2.4 hex representation for colors.
akalias
Renamed some tests to make it easier for test stubber to know what tests need stubbing.
akalias
Added unsigned 16bit +16 to tests
marcus
Sync'ed html docs
akalias
Removed old dev comments
Lenard Lindstrom
gl surface image.save Windows segfault fixed
marcus
Fixed range issues for I1I2I3 color space.
Lenard Lindstrom
restore original image__save_gl_surface_test.py
Lenard Lindstrom
restore original image__save_gl_surface_test.py
akalias
fixed typo
akalias
Added in a gamma correction test, tests against python implementation, probably replace with statically defined verified values
akalias
removed commented out unabstracted tests
akalias
Added in sanity tests for i1i2i3 and cmy, abstracted some of the tests into helper functions
Lenard Lindstrom
Fails for VC on XP: try different OK check
marcus
Fixed Surface.set_alpha() overflow bug. Minor improvements for integer rgba color values.
marcus
Fixed Color.hsla and Color.hsva implementations. Fixed refcount leaks in Color class.
marcus
Fixed wrong return result in Color.hsla.
Lenard Lindstrom
opengl save segfault: moved __stdcall again
akalias
Split up color_test.py sanity tests and changed conversion assertion to test for rough equivalency
marcus
Do not print stuff on the tests
marcus
Fixed some rounding issues for the color conversions. Fixed colorkey assignment issues. The Color stuff still has some problems though.
Lenard Lindstrom
move that __stdcall around again
illume
Fixed bug with mixer.get_init() Thanks Frankie Robertson
Lenard Lindstrom
Another try to get gl fixes to compile with VC
akalias
Added a test for Surface.set_colorkey(Color(r,g,b,a))
Lenard Lindstrom
in pgopengl.h moved __stdcall flag to be VC compatible
Lenard Lindstrom
changed pgopengl.h to use _WIN32 macro
Lenard Lindstrom
Bug fix: pygame.image.save segfault on Windows for opengl surface
marcus
Added CMY color space support.
akalias
Added equation sanity tests to color_test.py
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