Commits

Author Commit Message Labels Comments Date
Lenard Lindstrom
enable mixer.Sound to export the new buffer interface; this may need correcting, or even removal, when the new buffer protocol in finalized
Lenard Lindstrom
remove gc calls from unit tests; if an object is not collected when its refcount reaches 0 there is a problem.
Lenard Lindstrom
continuing with the r2984 'fix'
Lenard Lindstrom
remove preprocessor directive in mixer.c which caused VC compiler error
Lenard Lindstrom
Merge the buffer branch back into trunk. 1) Extend pygame.mixer.Sound() to load samples from an object with an array struct interface or the new buffer protocol. Exports an array struct interface. 2) Update sndarray to use the new Sound features on numpy arrays, removing the Python array manipulation code. 3) Add a new Type, pygame._view.View as a proxy for exporting an array struct interface. 4) Add the pygame.Surface.get_view() method,…
Lenard Lindstrom
add Python 3.2 __pycache__ directories to ignore list
Lenard Lindstrom
Add proof-of-concept pygame.freetype.render_raw method to show one way to correctly calculate text size
Lenard Lindstrom
fix freetype.c build bug involving PyFREETYPE_C_API not defined
Lenard Lindstrom
unit test for revision 2953 bug fix
jmm0
fix GroupSingle memory leak
jmm0
fix GroupSingle memory leak
Nirav Patel
reenable the camera module for linux
Lenard Lindstrom
fix bug introduced into the test framework in r2938
Lenard Lindstrom
small fixes to get Pygame to pass the unit tests on Windows for Python 3.2
Lenard Lindstrom
[BUG] fix Bugzilla 54: movieplayer.py fails with Python 3.2
Lenard Lindstrom
Use capsule objects in preference to cobject objects. This allows Pygame to build an run from Python 3.2, which has to cobjects.
Lenard Lindstrom
restore patch that removes missing _POSIX_C_SOURCE warnings for gcc on Unix
Lenard Lindstrom
fix error introduced into pygame.h in previous revision
Lenard Lindstrom
remove undeclaration of _POSIX_C_SOURCE in pygame.h which may be causing Mac build problems
Lenard Lindstrom
remove Mac error debugging
Lenard Lindstrom
Mac error: try something else
Lenard Lindstrom
Looks like the Mac build error is coming from rwobject.c; nothing obvious, so try the less obvious
Lenard Lindstrom
disable building of modules altered in fsencoding branch to try and discover where the Mac GCC build error is.
Lenard Lindstrom
minor changes to merged fsencoding files that may fix the Mac GCC error
Lenard Lindstrom
fix bugs related to run_test.py
Lenard Lindstrom
now the unit tests should pass on windows
Lenard Lindstrom
The Automated Build Page has an error on font_test.py unit test. Temporarily disable the problem test
Lenard Lindstrom
[BUG] Fix some MSVC warnings in hope of solving an error raised in font_test.py.
Lenard Lindstrom
[BUG] Fix error in movie.c that prevents MSVC from compiling the module.
Lenard Lindstrom
[BUG] Mac builds fail: maybe using older versions of SDL_ttf or SDL_mixer. Restore version conditional code in font and music modules.
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