Commits

Author Commit Message Labels Comments Date
Lenard Lindstrom
fix type incompatibility in pixelarray.c for Mac i386 with gcc-4.0
illume
Removed call to rotateSurface90Degrees in unused characterColor routine.
illume
removing some test file added
illume
Adding updated updated SDL_gfxPrimitives files from SDL_gfx.
illume
Generating new docs from makeref.
illume
Started adding extended documentation for gfxdraw commands.
illume
updated pygame.examples docs based on website doc comments
illume
updated pygame.examples docs based on website comment feedback and questions
illume
changed some TODO notes in the gfxdraw module
illume
regenerate sphinx docs
illume
initialise timepassed and rawpassed to 0 in time.c
illume
Added a note on Clock.tick_busy_loop and how get_fps is calculated.
illume
joystick docs note on needing to pump event queue for some methods to work.
illume
Fixed typo, and cleared up information about scrollwheel.
Lenard Lindstrom
fix PixelArray.__repr__ formatting bug for 24 bit surfaces
Lenard Lindstrom
Allow [...] as a valid PixelArray subscript, consistent with NumPy
Lenard Lindstrom
Add an array struct interface and the ndim, itemsize, shape, strides, and _pixels_address properties.
Lenard Lindstrom
move reST/source to docs/reST
illume
Fixed markup for joystick module code example.
illume
Added some simple usage notes about using the joystick from pygame.
illume
Update footer because of different sphinx version.
illume
removing generated file
illume
removing this generated file. Had trouble committing it to svn.
illume
Do not show sphinx link in footer of html. This footer changes for different
Lenard Lindstrom
add some overlooked reST related files in docs
Lenard Lindstrom
Add reST document sources and make Sphinx the default document builder
illume
change the background colour of one of the items.
illume
Do not link in smpeg framework, because it is obsolete, and buggy.
Lenard Lindstrom
apply René's changes to pygame.css
Lenard Lindstrom
make filepaths.html a Sphinx generated doc
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