Commits

Author Commit Message Labels Comments Date
illume
1bpp fixes for blend fill from marcus
illume
mask.set_at get_at raise nice exceptions. Thanks piman!
illume
added back in the Font.metrics documentation.
illume
from the changes marcus made
illume
Marcus has added in blend modes for the surface.fill function.
illume
from marcus: fixes a scrap pointer issue for X11
illume
added timing tests for special blend modes by pressing t
illume
From Marcus: Fixes lots of warnings... mostly redeclarations.
illume
Added special case functions for rect sprites so
illume
new collision methods from John Krukoff
illume
Thanks Christopher Stone, John Myers, John Poppleweel, and Marcus!
illume
Pointed to Numeric for python 2.5 on the download page.
illume
Started on a unittest for Mask.
illume
Moved documentation from the mask.c file into mask.doc.
illume
changed it so that pygame.Mask is there... and not in locals.
illume
Adding the bitmask code from Ulf Ekstrom.
illume
Patches from Marcus for scrap. This gets windows bitmap support working.
illume
Some x11 fixes from Marcus to make scrap work for images with the Gimp
illume
Added a message about scancode event attribute.
illume
movie_set_display hangs on movie file-like object. Thanks Martin.
illume
Added scancode attribute to keyboard events. Thanks Quentin Smith.
illume
Surface.set_clip(None) was misbehaving.
illume
Some mac scrap fixes from Marcus.
illume
A patch from Brian Fisher. Tests if fromstring, and tostring
illume
Changes from Marcus to get scrap compiling on windows again.
illume
Some cleanups from Marcus to stop compiler warnings.
illume
Added font metrics support. Thanks to Marcus, Guillaume Proux
illume
forgot to add in some files from the scrap patch
illume
typo
illume
Some code cleanups from Marcus von Appen. min->MIN, indentation, other.
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