Commits

Author Commit Message Labels Comments Date
illume
using os.path.join. Thanks DR0ID
illume
Replaced IntFromObj function with something smaller.
illume
Added smoothscale function from Richard Goedeken.
illume
removed qnx compilation, since it is broken. thanks Marcus.
illume
Fix for rw_close_th using helper after PyMem_Del(helper) is called.
illume
Changes from Marcus for ref counting bug fixes and
illume
I hastily removed a sprintf that was needed.
illume
A test for a bug when printing surface.
illume
the latest changes.
illume
Updated the docs for the mask module.
illume
moved the docs out of the scrap.c and into scrap.doc
illume
commented out some printf's.
illume
Added the GL_SWAP_CONTROL constant from SDL. Thanks Eyal Lotem!
illume
1bpp fixes for blend fill from marcus
illume
mask.set_at get_at raise nice exceptions. Thanks piman!
illume
added back in the Font.metrics documentation.
illume
from the changes marcus made
illume
Marcus has added in blend modes for the surface.fill function.
illume
from marcus: fixes a scrap pointer issue for X11
illume
added timing tests for special blend modes by pressing t
illume
From Marcus: Fixes lots of warnings... mostly redeclarations.
illume
Added special case functions for rect sprites so
illume
new collision methods from John Krukoff
illume
Thanks Christopher Stone, John Myers, John Poppleweel, and Marcus!
illume
Pointed to Numeric for python 2.5 on the download page.
illume
Started on a unittest for Mask.
illume
Moved documentation from the mask.c file into mask.doc.
illume
changed it so that pygame.Mask is there... and not in locals.
illume
Adding the bitmask code from Ulf Ekstrom.
illume
Patches from Marcus for scrap. This gets windows bitmap support working.
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