Commits

Author Commit Message Labels Comments Date
marcus
Put numpyarray and the (old) surfarray under pygame.surfarray. Added methods to switch between numpy and Numeric usage.
marcus
Fixed numpyarray.pixels_alpha(). Added scrap test case.
marcus
Improved pygame.scrap documentation.
marcus
Clarified scrap.set_mode() behaviour in the docs.
marcus
Fixed numpyarray.array_colorkey (). Thanks to Lenard Lindstrom for reporting.
marcus
Fixed numpyarray.pixels3d(), thanks to Lenard Lindstrom for pointing on it.
marcus
Improved PixelArray docs, unittests and example
marcus
Minor compiler warning fixes
marcus
Fixed numpyarray issues.
marcus
Fixed PixelArray slice assignment.
marcus
Minor PixelArray doc improvements. Updated WHATSNEW list.
marcus
Added missing module handling for the numpyarray module.
marcus
Added numpy surface array module. Removed Numeric dependency and imported Numeric/arrayobject header.
marcus
Fixed Mask documentation. Added write() method to BufferProxy.
marcus
Fixed chimp tutorial formatting bug
marcus
Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().
marcus
Fixed bufferproxy stringifcation method. Fixed PixelArray's contains() method.
marcus
Fixed exception messages in PixelArray. Added unit tests for PixelArray. Fixed doc strings for PixelArray.
marcus
Added 24-bit support to PixelArray class. Fixed 8 and 16-bit support.
marcus
Added pygame.scrap unittest. scrap.set_mode() raises an exception on wrong modes now. Minor pixelarray unittest changes.
brian
fixes to compile on windows (toolkit compiler) and some bounds checking on event calls to prevent buffer over-runs (thanks to John Popplewell)
illume
Mask can now get bounding rects of set bits.
illume
some test changes and fixes for win32 from Marcus.
illume
Changes from Marcus.
illume
surface.set_at((0,0), 0x0000FF) was failing for 24 bit surfaces.
illume
basic test for set_at
illume
using just mmx for smoothscale. Thanks Lenard Lindstrom
illume
updated with last few days changes
illume
Changes from Brian Fisher to add RGBA_PREMULT & ARGB_PREMULT type to
illume
a few more changes from Marcus that I missed committing from the
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