Commits

Author Commit Message Labels Comments Date
marcus
Fixed some compiler warnings
illume
doc changes for fade_ms argument to Sound.play and Channel.play.
brian
making note of mixer improvement
brian
making channel & sound play support keyword arguments and adding fade_ms argument for fading in
brian
making it easy to build with bdist_msi
marcus
Fixed 24bpp access in PixelArray.
marcus
Fixed array assignments in PixelArray.
brian
config change to help building with macports
marcus
Added display.set_mode() resolution enhancement as posted by Lorenz Quack.
illume
note about pygame.image.save not releasing the GIL.
illume
disable gil release for image save for all platforms.
illume
disable gil release for image save with png, and jpeg on windows.
illume
left a debug error call in there accidentally... removed.
illume
notes about mixer changes.
illume
Added comment to explain change of chunksize.
illume
a work around for 8 bit samples being stereo reversed with SDL_mixer. Also check the return value of Mix_SetPanning, and raise an error on volume errors. Also changed default chunk size to avoid a common scratchy sound problem.
illume
a little note about psyco not being installed if you try to use it and it does not import.
illume
notes about my changes
illume
Release the GIL before updating the screen.
illume
a hint in the exception on how to get pyobjc to install.
illume
a note about what the bdist_mpkg_support is for.
illume
Allow to pass in a file name for the sound. Makes it also useful for testing.
illume
Accidental breakage after fixing up comments... Just uncommented one line. This is 1.8.0rc4
illume
Updated version strings for 1.8.0rc4.
Tags
release_1_8_0rc4
illume
Clean up comments.
illume
updated for mask fixes.
illume
[BUG] Fixed up pygame.mask.from_surface, got color key, and perpixel alpha modes reversed. Also added better test to the mask test. Also it wasn't testing pygame.mask.from_surface at all! Added pygame.sprite.collide_mask to join the mask_* collision functions. Started adding test for pygame.sprite.spritecollide.
Lenard Lindstrom
small repairs for MinGW build
Lenard Lindstrom
fixed 8 bit surface contains bug
marcus
Fixed setup for python run_tests.py files.
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