illume avatar illume committed b7d1a9c

changes from philhassey for adjustments to the design

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 <title>Pygame Documentation</title>
 <body bgcolor=#aaeebb text=#000000 link=#331111 vlink=#331111>
 
-
-<table cellspacing=3 width=100%><tr><td bgcolor=#00000>
-<table width=100%><tr><td bgcolor=c2fc20 align=center>
-    <a href=http://www.pygame.org>
-    <img style='margin: 4px' src=pygame_tiny.gif border=0 width=200 height=60></a><br>
-    <b>pygame&nbsp;&nbsp;&nbsp;documentation</b>
-</td><td bgcolor=6aee28 align=center valign=top width=100%>
-
+<table cellpadding=0 cellspacing=0 border=0 style='border: 3px solid black;' width='100%'>
+<tr>
+<td bgcolor='#c2fc20' style='padding: 6px;' align=center valign=center><a href='http://www.pygame.org/'><img src='pygame_tiny.gif' border=0 width=200 height=60></a><br><b>pygame documentation</b></td>
+<td bgcolor='#6aee28' style='border-left: 3px solid black; padding: 6px;' align=center valign=center>
 	||&nbsp;
 	<a href=http://www.pygame.org>Pygame Home</a> &nbsp;||&nbsp;
 	<a href=index.html>Help Contents</a> &nbsp;||
 </p>
 
 
-</td></tr></table></td></tr></table>
+</td></tr></table>
 <br>
 
 <ul><h2>Documents</h2><dl>
 <dt><a href="ref/sprite.html">Sprite</a><dd> Higher level objects to represent game images.
 <dt><a href="ref/surface.html">Surface</a><dd> Objects for images and the screen.
 <dt><a href="ref/surfarray.html">Surfarray</a><dd> Manipulate image pixel data.
-<dt><a href="ref/time.html">time</a><dd> Manage timing and framerate.
+<dt><a href="ref/time.html">Time</a><dd> Manage timing and framerate.
 <dt><a href="ref/transform.html">Transform</a><dd> Resize and move images.
 
 </dl></ul><br>
 --><body bgcolor=#aaeebb text=#000000 link=#331111 vlink=#331111>
 
 
-<table cellspacing=3 width=100%><tr><td bgcolor=#00000>
-<table width=100%><tr><td bgcolor=#c2fc20 align=center>
-    <a href=http://www.pygame.org>
-    <img src=pygame_tiny.gif border=0 width=200 height=60></a><br>
-    <b>pygame&nbsp;&nbsp;&nbsp;logos</b>
-</td><td bgcolor=6aee28 align=center valign=top width=100%>
+<table cellpadding=0 cellspacing=0 border=0 style='border: 3px solid black;' width='100%'>
+<tr>
+<td bgcolor='#c2fc20' style='padding: 6px;' align=center valign=center><a href='http://www.pygame.org/'><img src='../pygame_tiny.gif' border=0 width=200 height=60></a><br><b>pygame logos</b></td>
+<td bgcolor='#6aee28' style='border-left: 3px solid black; padding: 6px;' align=center valign=center>
 
 These logos are available for use in your own game projects.
 Please put them up wherever you see fit. The logo was created
 by TheCorruptor on July 29, 2001.
 
 
-</td></tr></table></td></tr></table><br>
+</td></tr></table>
 
 <p align=center>
 There is a higher resolution layered photoshop image
         link = "<a href=%s.html>%s</a>" % (page, page.title())
         links.append(link)
     outFile.write("&nbsp;||&nbsp;\n".join(links))
-    outFile.write("\n</p>\n\n")
+    #outFile.write("\n</p>\n\n")
 
 
 def MakeIndex(name, doc, index):
 <body bgcolor=#aaeebb text=#000000 link=#331111 vlink=#331111>
 
 
-<table cellspacing=3 width=100%%><tr><td bgcolor=#00000>
-<table width=100%%><tr><td bgcolor=c2fc20 align=center>
-    <a href=http://www.pygame.org>
-    <img src=../pygame_tiny.gif style='margin: 4px' border=0 width=200 height=60></a><br>
-    <b>pygame&nbsp;&nbsp;&nbsp;documentation</b>
-</td><td bgcolor=6aee28 align=center valign=top width=100%%>
-
+<table cellpadding=0 cellspacing=0 border=0 style='border: 3px solid black;' width='100%%'>
+<tr>
+<td bgcolor='#c2fc20' style='padding: 6px;' align=center valign=center><a href='http://www.pygame.org/'><img src='../pygame_tiny.gif' border=0 width=200 height=60></a><br><b>pygame documentation</b></td>
+<td bgcolor='#6aee28' style='border-left: 3px solid black; padding: 6px;' align=center valign=center>
 	||&nbsp;
 	<a href=http://www.pygame.org>Pygame Home</a> &nbsp;||&nbsp;
 	<a href=../index.html>Help Contents</a> &nbsp;||
 """
 
 HTMLMid = """
-</td></tr></table></td></tr></table>
+</td></tr></table>
 <br>
 """
 
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
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