Commits

Lenard Lindstrom committed f1ef771

add TIMER_RESOLUTION description to time.doc

Comments (0)

Files changed (2)

docs/ref/time.html

   <tr><td><a href="time.html#pygame.time.set_timer">pygame.time.set_timer</a> - <font size=-1>repeatedly create an event on the event queue</font></td><td>repeatedly create an event on the event queue</td></tr>
   <tr><td><a href="time.html#pygame.time.Clock">pygame.time.Clock</a> - <font size=-1>create an object to help track time</font></td><td>create an object to help track time</td></tr>
 </table></small></ul>
-<p>Times in pygame are represented in milliseconds (1/1000 seconds). Most platforms have a limited time resolution of around 10 milliseconds. </p>
+<p>Times in pygame are represented in milliseconds (1/1000 seconds). Most platforms have a limited time resolution of around 10 milliseconds. This resolution, in milliseconds, is given in the <tt>TIMER_RESOLUTION</tt> constant. </p>
 <!--COMMENTS:pygame.time--> &nbsp;<br> 
 
 
 
 Times in pygame are represented in milliseconds (1/1000 seconds).
 Most platforms have a limited time resolution of around 10 milliseconds.
+This resolution, in milliseconds,  is given in the TIMER_RESOLUTION constant.
 <SECTION>
 
 
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
Tip: Use camelCasing e.g. ProjME to search for ProjectModifiedEvent.java.
Tip: Filter by extension type e.g. /repo .js to search for all .js files in the /repo directory.
Tip: Separate your search with spaces e.g. /ssh pom.xml to search for src/ssh/pom.xml.
Tip: Use ↑ and ↓ arrow keys to navigate and return to view the file.
Tip: You can also navigate files with Ctrl+j (next) and Ctrl+k (previous) and view the file with Ctrl+o.
Tip: You can also navigate files with Alt+j (next) and Alt+k (previous) and view the file with Alt+o.