pygame / bdist_mpkg_support.py

Diff from to

bdist_mpkg_support.py

     unicode
 except NameError:
     def unicode(s):
-        return s
+        return str(s)
 
 #FRAMEWORKS = ['SDL', 'SDL_ttf', 'SDL_image', 'SDL_mixer', 'smpeg']
 FRAMEWORKS = ['SDL', 'SDL_ttf', 'SDL_image', 'SDL_mixer']
 CUSTOM_SCHEMES = dict(
     examples=dict(
         description=unicode('(Optional) pygame example code'),
-        prefix='/Developer/Python/pygame/Examples',
+        prefix=unicode('/Developer/Python/pygame/Examples'),
         source='examples',
     ),
     docs=dict(
         description=unicode('(Optional) pygame documentation'),
-        prefix='/Developer/Python/pygame/Documentation',
+        prefix=unicode('/Developer/Python/pygame/Documentation'),
         source='docs',
     ),
 )
 
 for framework in FRAMEWORKS:
     CUSTOM_SCHEMES[framework] = dict(
-        description=unicode('(Required) %s.framework') % (framework,),
-        prefix='/Library/Frameworks/%s.framework' % (framework,),
-        source='/Library/Frameworks/%s.framework' % (framework,),
+        description=unicode('(Required) %s.framework' % (framework,)),
+        prefix=unicode('/Library/Frameworks/%s.framework' % (framework,)),
+        source=unicode('/Library/Frameworks/%s.framework' % (framework,)),
     )
 
 options = dict(bdist_mpkg=dict(custom_schemes=CUSTOM_SCHEMES))
Tip: Filter by directory path e.g. /media app.js to search for public/media/app.js.
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