pygame / examples / moveit.py

Diff from to

examples/moveit.py

 
     player = load_image('player1.gif')
     background = load_image('liquid.bmp')
+
+    # scale the background image so that it fills the window and
+    #   successfully overwrites the old sprite position.
+    background = pygame.transform.scale2x(background)
+    background = pygame.transform.scale2x(background)
+
     screen.blit(background, (0, 0))
 
     objects = []
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