pygame / examples / moveit.py

Diff from to

examples/moveit.py

 import os, pygame
 from pygame.locals import *
 
+main_dir = os.path.split(os.path.abspath(__file__))[0]
+
 #our game object class
 class GameObject:
     def __init__(self, image, height, speed):
 
 #quick function to load an image
 def load_image(name):
-    path = os.path.join('data', name)
+    path = os.path.join(main_dir, 'data', name)
     return pygame.image.load(path).convert()
 
 
 
     player = load_image('player1.gif')
     background = load_image('liquid.bmp')
+
+    # scale the background image so that it fills the window and
+    #   successfully overwrites the old sprite position.
+    background = pygame.transform.scale2x(background)
+    background = pygame.transform.scale2x(background)
+
     screen.blit(background, (0, 0))
 
     objects = []
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