Source

pygame / examples / testsprite.py

Diff from to

examples/testsprite.py

 from random import randint
 from time import time
 import pygame.joystick
+from pygame.compat import xrange_
 
 ##import FastRenderGroup as FRG
 import pygame.sprite as FRG
         else:
             sprites = pygame.sprite.Group()
 
-    for i in xrange(0, numsprites):
+    for i in xrange_(0, numsprites):
         if use_static and i%2==0:
             sprites.add(Static())
         sprites.add(Thingy())
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