pygame / examples_pygame /

Diff from to


         if self.width * 2 < r.width and self.width * 2 < r.height:
             return pygame.draw.arc(surface, self.color, r, 
-                                   0, math.pi/2, self.width)
+                                   self.start_angle, self.stop_angle, self.width)
         return None
 if __name__ == '__main__':
     flags = 0
-    depth = 0
+    depth = 24 
     screen = pygame.display.set_mode((width, height), flags, depth)
     shapes = []
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