Source

pygame / include / pgphysics.h

Diff from to

File include/pgphysics.h

     PyObject* body1;
     PyObject* body2;
     int       isCollideConnect;
-    void      (*SolveConstraintPosition)(PyJointObject* joint,double stepTime);
-    void      (*SolveConstraintVelocity)(PyJointObject* joint,double stepTime);
+    void      (*SolveConstraints)(PyJointObject* joint,double stepTime);
     void      (*Destroy)(PyJointObject* joint);
 };