pygame / lib /

Diff from to


 __all__ = ['getResource']
 import sys
 import os
-from cStringIO import StringIO
+from pygame.compat import get_BytesIO
+BytesIO = get_BytesIO()
     from pkg_resources import resource_stream, resource_exists
     mod = sys.modules[pkgname]
     fn = getattr(mod, '__file__', None)
     if fn is None:
-        raise IOError, "%r has no __file__!"
+        raise IOError("%s has no __file__!" % repr(mod))
     path = os.path.join(os.path.dirname(fn), identifier)
     loader = getattr(mod, '__loader__', None)
     if loader is not None:
         except IOError:
-            return StringIO(data)
-    return file(os.path.normpath(path), 'rb')
+            return BytesIO(data)
+    return open(os.path.normpath(path), 'rb')
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