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 <font size=+5><b>Pygame Readme</b></font>
 </td></tr><tr><td align=left width=33%><big>
 
-Version 1.9.0rc3
+Version 1.9.0rc4
 
 
 </td><td align=center width=34%><big>
 
 
 
-<p><big><b><u>Todo / Ideas</u></b></big> (feel free to submit)<br><ul>
-<li>transform.skew() function</li>
-<li>transform.scroll() function</li>
-<li>image filtering (colors,blurs,etc)</li>
-<li>quake-like console with python interpreter</li>
-<li>game lobby. client, simple server, and protocol</li>
-<li>surfarrays should be able to do RGBA along with RGB</li>
-<li>draw with transparancy</li>
-<li>draw large sets of primitives with a single call</li>
-<li>drawing offsets, perhaps as subsurfaces</li>
-<li>new scale2x, scale3x, and scale4x from hiend3d</li>
-<li>switch Numeric to numarray (see docs on how to do both)</li>
-<li>audio resampling</li>
-</ul></p><br>
+<p><big><b><u>Todo / Ideas</u></b></big> (feel free to submit)<br>
+<a href="http://www.pygame.org/wiki/todo/">http://www.pygame.org/wiki/todo/</a>
+</p><br>