- Version 1.8.0rc4 Python Game Development
- by Pete Shinners and others http://www.pygame.org
+ Version 1.8.0rc5 Python Game Development
+ Originally by Pete Shinners, now an open source community project.
Thanks to everyone who has helped contribute to this library.
Special thanks are also in order.
+ Marcus Von Appen - many changes, and fixes, 1.7.1+ freebsd maintainer.
+ Lenard Lindstrom - the 1.8 windows maintainer.
+ Brian Fisher - for svn auto builder, bug tracker and many contributions.
+ Rene Dudfield - many changes, and fixes, 1.7+ release manager/maintainer.
+ Phil Hassey - for his work on the pygame.org website.
+ DR0ID for his work on the sprite module.
+ Richard Goedeken for his smoothscale function.
+ Ulf Ekstr�m for his pixel perfect collision detection code.
+ Pete Shinners - orginal author.
David Clark - for filling the right-hand-man position
Ed Boraas and Francis Irving - Debian packages
Tyler, Nathaniel Pryce, Dave Wallace, John Popplewell, Michael Urman,
Andrew Straw, Michael Hudson, Ole Martin Bjoerndalen, Herv� Cauwelier,
James Mazer, Lalo Martins, Timothy Stranex, Chad Lester, Matthias
- Spiller, Bo Jangeborg, Dmitry Borisov
+ Spiller, Bo Jangeborg, Dmitry Borisov, Campbell Barton, Diego Essaya,
+ Eyal Lotem, Regis Desgroppes, Emmanuel Hainry, Randy Kaelber
And our bug hunters above and beyond: Angus, Guillaume Proux, Frank
- Raiser, Austin Henry, Kaweh Kazemi, Arturo Aldama, Mike Mulcheck, Rene
- Dudfield, Michael Benfield, David Lau
+ Raiser, Austin Henry, Kaweh Kazemi, Arturo Aldama, Mike Mulcheck,
+ Michael Benfield, David Lau
There's many more folks out there who've submitted helpful ideas, kept
this project going, and basically made my life easer, Thanks!
+ Many thank you's for people making documentation comments, and adding to the
+ Also many thanks for people creating games and putting them on the
+ pygame.org website for others to learn from and enjoy.
Also a big thanks to Roger Dingledine and the crew at SEUL.ORG for our