pygame / src / scrap_mac.c

Diff from to

src/scrap_mac.c

     PyObject *result;
 
     if (!mac_scrap_module)
-        mac_scrap_module = PyImport_ImportModule ("pygame.mac_scrap");
+        mac_scrap_module = PyImport_ImportModule ("pygame.sdlmain_osx");
     if (!mac_scrap_module)
         return NULL;
     
 static PyObject*
 _scrap_init (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("init", args);
+    return mac_scrap_call ("ScrapInit", args);
 }
 
 static PyObject*
 _scrap_get_scrap (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("get", args);
+    return mac_scrap_call ("ScrapGet", args);
 }
 
 static PyObject*
 _scrap_put_scrap (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("put", args);
+    return mac_scrap_call ("ScrapPut", args);
 }
 
 static PyObject*
 _scrap_lost_scrap (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("lost", args);
+    return mac_scrap_call ("ScrapLost", args);
 }
 
 static PyObject*
 _scrap_get_types (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("get_types", args);
+    return mac_scrap_call ("ScrapGetTypes", args);
 }
 
 static PyObject*
 _scrap_contains (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("contains", args);
+    return mac_scrap_call ("ScrapContains", args);
 }
 
 static PyObject*
 _scrap_set_mode (PyObject *self, PyObject *args)
 {
-    return mac_scrap_call ("set_mode", args);
+    return mac_scrap_call ("ScrapSetMode", args);
 }
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