Source

pygame / src / pygamedocs.h

Author Commit Message Labels Comments Date
brian
Fixing up some minor doc stuff
brian
surface.get_bounding_rect
illume
updated key docs.
marcus
Updated and fixed docs.
marcus
scrap documentation improvements.
marcus
Put numpyarray and the (old) surfarray under pygame.surfarray. Added methods to switch between numpy and Numeric usage.
marcus
Fixed Mask documentation. Added write() method to BufferProxy.
marcus
Added pygame.get_sdl_byteorder() to get the SDL byte order. Added pixelarray and mask html docs. Fixed buffer length in surface.get_buffer().
illume
Mask can now get bounding rects of set bits.
illume
Changes from Marcus.
illume
A PixelArray class, which is meant to replace surfarray.
illume
Adding a pygame.mask.from_surface function but it's not working.
illume
Added smoothscale function from Richard Goedeken.
illume
Changes from Marcus for ref counting bug fixes and
illume
Updated the docs for the mask module.
illume
moved the docs out of the scrap.c and into scrap.doc
illume
added back in the Font.metrics documentation.
illume
Marcus has added in blend modes for the surface.fill function.
illume
Thanks Christopher Stone, John Myers, John Poppleweel, and Marcus!
illume
Moved documentation from the mask.c file into mask.doc.
illume
Added font metrics support. Thanks to Marcus, Guillaume Proux
illume
Almost ready for the 1.8.0rc1 release.
Tags
release_1_8_0rc1
illume
Some scrap fixes, and code cleanup goodness from Marcus von Appen.
pygame
more doc updates from Dan Richter
pygame
More documentation fixes from Dan Richter
illume
Added macintosh scrap functions. Updated documentation so it didn't
illume
Clipboard manipulation functions. Still needs a unittest, and
illume
latest docs
pygame
Additions for Overlay.
illume
Updated header image, and docs links.
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