Source

pygame / WHATSNEW

Author Commit Message Labels Comments Date
illume
note about sound end event patch.
illume
Changed the new blend modes to use 1 func instead of seven. Smaller code. Added another test for BLEND_SUB
illume
new mac clipboard stuff.
illume
Added notes on event, and clipboard functionality.
illume
fix for sprite.GroupSingle
illume
x86_64 SDL lib path fix.
illume
added entry for cursors.
illume
updated with latest changes. gp2x, timing, testsprites.
illume
endian patch added...
pygame
Additions for Overlay. Test for hardware acceleration and allow 'redisplay' for software fallback overlays.
illume
Fix for sprite.AbstractGroup.has() infinite recursion bug. thanks Randy Kaelber. Began a sprite unittest. With only a test for the has bug so far.
illume
Fixes for set_icon and do_set_icon, to check if display is initialised before setting the icon. Added back missing read_unix_fontscache. Thanks John Popplewell.
pygame
add support for 64bit data types in surfarray.blit_array
pygame
new reference documentation system
illume
Unlocked the surface when the function ends.
pygame
music.queue raises exception when loading fails.
illume
version changes for 1.7.1 rc3 release
illume
Added new things that have been done.
bob
update docs have Mac OS X package build with docs
illume
last update of WHATSNEW from what I could see in cvs.
illume
changing to 1.7.0
pygame
aaline color fixes
pygame
image.frombuffer
pygame
aaline fixes and more
pygame
psuedo Makefile and configure
pygame
SysFont style fix
pygame
Overlay objects added
pygame
wminfo and other additions
pygame
import fixes
pygame
newstyle font fix with bad filesnames
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